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Red alert 3 mod
Red alert 3 mod










red alert 3 mod

There are different reasons why people can make a mod, sometimes it’s because the creator wants to add realism or just change statistics that he/she thinks should be changed to balance the game. Mods are usually a combination of user created art (Skins, icons, and menu items) and modifications of the game statistics, and of course making total new units, with their own specifications. It’s a shorthand term which refers to people who change the basic game mechanics into something of their own creation (Although this only really applies to custom skins or other art). Note 3: GameFront links are no longer accepted. Note 2: Some of the answers to those questions that lead to an old official C&C forum no longer exist and may require updating from other users that can lead to other links or informative answers elsewhere. Some answers have been modified specifically for Red Alert 3. Note: The first seven questions are based from a modder (credits to Celestial for the info) from another gaming forum because the very first seven questions are informative and important. I want to make this FAQ as clear and comprehensive as possible. Please do not post anything else in this thread other than questions and their matching answers unless some topics are not covered in the FAQ. Just remember that some links that lead to “” are in German language. This is the Q&A thread that will answer most of the Mod SDK and WB questions regarding to Red Alert 3 and Uprising (some Q&A are from JonWil).












Red alert 3 mod